Showing posts with label Plugins. Show all posts
Showing posts with label Plugins. Show all posts

SketchUp Plugin to Import Art Pieces to your Models

Creating a Slum from scratch in 5 minutes thanks to this plugin and a bit of smart thinking
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#Revit Plugin to Model Elevators

Easy and free plugin to model elevators in Revit
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Elevators are one of the things that by default don't come in the Revit Libraries. No problem. The guys at DigiPara have released a free plugin called ElevatorArchitect that allows you to model them quite easily.

To see the plugin working or to download it, go to the Plugin Website.

via What Revit Wants.

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SketchUp Plugins: Greeble2

Creating a Slum from scratch in 5 minutes thanks to this plugin and a bit of smart thinking
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My friend Aarti just shared this with me about using the Greeble2 Plugin to create a randomly looking slum for a project she is working on.
"I desperately needed to show slums in my project and i have been struggling for way to show it in my sketchup model...
image mapping looked shit... and i dont have the time to DRAW a darn slum...

SO i just made a grid in cad, trimmed it to the slum boundaries and imported to sketchup, did intersect, then used the make faces tool, and THEN used GREEBLE (plugin) and VOILA - a randomized height grid shows a beautiful slum made in 5 minutes..."

She even shared an image of the "quick slum" she created.


I of course felt like trying the plugin to see for myself how it works and produced also a 5 minute slum quite easily thanks to this plugin.



You can download the Plugin here.

Remember to check the List of SketchUp Plugins, you might find something useful.

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New Version of VisualARQ Architectural Tools for Rhino

New Version of VisualARQ for Rhino.
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The friends from VisualARQ just sent me an email with the news that a new version of their Architectural Tools for Rhino is now available. VisualARQ is a set of tools that for what I have seen and read seem to turn Rhino into a more "Architectural Representation Friendly" software if that term exists.

The Tools allow Rhino to identify objects as windows, walls, etc. Much like regular BIM packages do. See a description of features here. The new features in version 1.2 can be found following this link.

In short, the new features are:
  • Beam object
  • Context help
  • IFC 2×3 export
  • Plan visibility can be specified per object depending on its position on the level.

Did I say BIM like objects? IFC 2x3 support? Well here you go BIM scheptical people. Even Freeformparadise (that would be Rhino) seems to need BIM standards objects and interoperability. The BIM steamroller is unstoppable...remember Stuart Brand's Quote "Once a new technology rolls over you, if you're not part of the steamroller, you're part of the road". What will you choose?


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(BIM) Revit to SketchUp via IFC Plugin

There is a Plugin to Import IFC Files into SketchUp
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I was trying to visualize a Revit model we've been building in SketchUp. I actually wanted to use SketchUp to export the model to Maxwell to do a very quick rendering since the default rendering in Revit didn't please me and I didn't have the time to play with it much.

This was just a workaround, but it did help. I found the IFC2SKP plugin for Google SketchUp from Secom IS Lab. It did the trick.

The plugin will import your IFC file (you need to save as IFC from Revit) and the imported entities will be separated by layers as IFC Entities. IFC Wall, IFC Floor, etc. It does not keep much of the material properties you might have already given to each elemetn in Revit which is a bugger, but I guess that has more to do with IFC itself than with the Plugin.

Once you install the plugin, you will need to go to Plugins --> Import IFC and from there play with what do you want and what you don't want to be imported. I'll post some pictures detailing the process as soon as I get my laptop charger fixed (or I buy a new one...)

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SketchUp Plugins: Instant Road

A great plugin for creating roads extremely quick
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We saw last week a post by Vali Architects to create roofs very quick. They have a couple more interesting plugins. One of these is called Instant Road and seems to be a great tool to create Roads adapted to a Terrain. The video below shows part of its features.




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SketchUp Plugins: Instant Roof

A great plugin for creating pitched roofs extremely quick
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I haven't posted much about SketchUp lately, but I just saw this Plugin and though it was worth posting about it. The video says it all. Easy roof creation. Pretty amazing the level of detailed reached with just a few steps.


You can download the Instant Roof Plugin directly at ValiArchitects website. They have some otehr pretty cool plugins, I'll post about them on the next few days.

Via the official Google Sketchup blog.

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SketcUp Plugins: TGI3D Free Form Organic Modelling Plugin

A new Plugin for SketchUp has been released. It allows great new free-form organic modelling features like never seen before in SketchUp
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A new plugin has been recently released. It is called TGI3D Amorph, and it allows you to do what you will see on the videos below.





On the TGI3D website you can find both the full version of the Plugin ($149) as well as a a free trianing version that will allow you to test the plugin with a limited number of vertex. Looks really promising.

via The Daily CatchUp.

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Sketchup plugins: Boolean Tools for Free SU Versions

A Plugin to get the Boolean Tools of the Sketchup 8 Pro version on SketchUp Free Version
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Oscarlok has been working on a great plugin that mimics the capabilities of the Boolean Tools recently introduced on SketchUp 8 Pro version. These tools are not available in the Free versions of SketchUp.

OSCoolean.rbs is a Plugin for SketchUp 8 Free that allows you to use Boolean Tools in the free version. Below there is a sample video of it.


For easier use it includes a Toolbar for the five operations availabel. Union, Substract, Intersect, Split and Cut.

You can download the Plugin at Sketchucation.

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SketchUp: Creating Filled Section Cuts (Poche)

Options to show the section area with a Poche (Colored Fill)
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Just saw via the Official Google SketchUp Blog a video from Bob Pineo about creating Poches (the colored section cut fills). See the video below



This seems like a good method for its flexibility. There are other alternative methods to do something similar. One of them was already explained here at CAD Addict. It uses the SectionCutFace Plugin.

The third option is to use a default option in SketchUp. When we have created a section plane, we can select the section plane entity, right click and select "Create Group from Slice". This will create the edges of the needed Poche (Fill Section Cut). You will need to edit this newly created group to Fill it with a face manually or suing a plugin like Make Faces from lines.


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SketchUp Plugins: Slice Modeler

Create Slices of a model to easily simulate curved surfaces.
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Asteronimo has written this great script based on TIG's Slicer Plugin. The New plugin called SliceModeler.rb allows to slice the model in two directions to generate the necessary slides to build it on the real world. This is extremely useful when trying to reproduce curves surfaces (or their skeleton), and I can imagine it could be used on models of ships or to create the base for a complicated terrain.

I just created a quick overview video of this great plugin to share quickly its functionality. Be careful with the settings, the first time I used it I set it wrong and it created 200 slides on each direction crashing my computer (my fault, the plugin warned me).




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SketchUp Plugins: Face Number Reduction

Reduce the number of faces in your model using this easy to use plugin. It will speed up your working time and improve render speed.
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POLYGON REDUCER (polyreduce.rb) is a SketchUp plugin to reduce the number of faces of SketchUp objects. It is useful especially when we use high poly models imported in our model or when we simply want some surfaces to be simpler and lighter. Below you can see a simple comparison of an object created with the Torus plugin before and after using the polyreduce with the face count on the left.


Above the initial object before using the Plugin. Below the object after running the Polyreduce plugin.


As you can see above, sometimes the object will not look so smooth as before running the plugin. This has an easy solution. We run the Soften Edges function and we can control again which edges are shown and which ones are hidden achieving a better result as it can be seen below.


To use the plugin you must select the faces you want to simplify. Then right click and select "Polyreduce" from the context menu. On the dialog box, you can select the percentage of reduction you want to use. Very useful Plugin!

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SketchUp Plugins: Modeling Twisted Torus

Model Interesting Shapes with the Torus Plugin using the twisting function.
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I recently posted about how to model basic shapes like Torus, Spheres and Ellipses with or without a Plugin. Although on the videos I showed you that the shapes can be done without plugins, I've been playing a bit more with the Torus plugin and it is quite useful.

The best fucntion is to me the possibility to model twisted torus. See with the following two images what can be done.




Te plugin can be download at the author's blog.

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SketchUp Plugins: Updated Plugins List

The list of SketchUp Plugins reveiwed at CAD Addict has reached 67, check it out.
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I had no time to update the list of plugins lately. Finally today I did it and added more than 10 plugins I had reviewed recently. The list reaches already 67 plugins. Some might be getting old but the list is pretty comprehensive.

To access it click here


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SketchUp Plugins: New version of the Joint Push Pull Plugin

A new an imporved version of the Joint Push Pull Plugin has been published. Català - Castellano - Deutsch One of the most visited posts in this blog was the one describing the Joint Push Pull Plugin. See it here. A new version (2.0) of the Joint Push Pull plugin was published by Fredo6. The New release, available here (you need to be logged in to be able to download it), has added a visual preview to the Joint Push Pull operations (see below) And the possibility to add the parameters window pop up on will by pressing Tab while running the Plugin. This is one of my favourite Sketch Up Plugins, it is great to see it improved. Remember to check this post if you don't know how to install plugins. This is an old post from 2010. you might want to check other Sketchup related posts.
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SketchUp: Drawing Torus, Spheres and Ellipses

Drawing Spheres, Torus and Ellipses is quite easy. There are some plugins though that make it even easier.
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Some basic shapes like a Sphere, a Torus or an Ellipse are not included in the default tools in SketchUp. They all can be done quite easy without the need of a Plugin, but of course anything that speeds up the modleing process is more than welcome.

Here you can see a quick video showing how to model a Sphere, a Torus and an Ellipse in SketchUp with the standard tools.


As you can see, it is a pretty simple process. Still, some of you might want to have these tools directly accessible on the Draw menu. For this, Regular Polygon has created several Plugins, simply click on the links below to access the Plugin website and to download them.
They also have two plugins called Superellipse and Supperellipsoid (Sort of rectangle with rounded edges, or cube with rounded edges) for this one I don't see a some way to draw it easily with the standard tools, so here comes the link to the two of them.



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SketchUp Plugins: Soft Selection Plugin

Add vertexes and perform Soft selection operations in SketchUp
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Thomthom has a very interesting plugin called Vertex Tools to perform Soft selection of vertex. It is not free (it costs $20) but if you need to perform this sort of operation it will be worth paying for it.
On a previous post about Rhino, I already explained what soft selection is and what we use it for. Below you can see a video explaining the functionality of the Vertex tools Plugin.





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SketchUp: Free Ruby Programming E-Books

Five free ebooks to learn to program in Ruby Language.
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SketchUp plugins use the Ruby programming language. There is plenty of ruby programmers out there doing a great job creating SketchUp Plugins to improve the functionality of SketchUp. If you have an idea of a Plugin that could be useful but you don't know ow to program in Ruby this post might be for you.

This is a list of 5 free ebooks to learn about the Ruby programming language.
I strongly believe we can all make technology better from a collaborative approach. Users are the ones who have the capacity to know what they really need and to create those products/applications that serve them better. It is a change in the traditional paradigm were big corporations were the only ones creating products for the end user. Nowadays, the user has the power and more importantly the knowledge to assess what is needed. The Google approach to let users create Plugins easily for SketchUp embraces this principle.

So now we have no excuse. If you think you need a Plugin that is not out there, get your hands on this free guides and start programming. The entire SketchUp community will thank you!

via citizen 428.

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SketchUp Plugins: Could this be the Future Grasshopper for SketchUp?

I can only imagine what this Plugin could do in the future...sort of Grasshopper for SketchUp
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Udi from ModelFunction has sent me a link to a Plugin he has released. The Plugin called ModelFunction aims to simplify the modelling when modifications of the model need to be done. If I understood it properly (I couldn't get it to run on my 64bit Windows 7) it allows to use instances linked to paths to kind of work on the "explicit history" idea similar (much more simpler for now) to what Grasshopper 3D does in Rhino. As I mentioned, I couldn't get it to work still, but there is a quick video from UDI to get a first idea of the possibilities. See it below.


The Plugin can be downloaded here. To install it simply run the .exe file. Apparently for now not compatible with mac or Windows 64 bit.

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SketchUp Plugins: Model Clean-Up

An excellent plugin to remove unnecessary edges and clean-up imported geometry by Thomthom.
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CLEANUP (tt_cleanup.rb): Thomthom has an excellent Plugin to clean geometry, unnecessary coplanar edges and other features. The thread at Sketchucation has excellent pictures that explain the functionality of the Plugin, so i'll skip repeating all of it. See the thread here. Here I'll show you just a sneak peak I have from trying the plugin.



There are other Plugins useful to Clean up your model. You can find them follwing this link.


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